Cursor selection, Hit-scanning, and Simple Map


I made some small changes, the biggest being I made a small map. The map is by no means complete, but it’s a little something. I also added hit-scanning, it doesn’t work like traditional hit-scan right now. The way it works currently is that it spawns the projectile right at where the cursor is aiming. Lastly I made it so the spiny thing floats above something interactable. The interactions don’t exist currently, but give me some time!

Files

Hi-Fi WebGL 2022-6-29.zip Play in browser
Jun 30, 2022

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